Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Betrayed by a friend. One of Icie Steward's Contacts or Allies betrays Icie Steward, ending Icie Steward's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
22 |
Spend time with an alien race. Gain a contact. |
2 |
25 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
25 |
Continued as Entertainer (Journalist). |
3 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
29 |
Voluntarily left Journalist |
4 |
29 |
Failed to qualify for Law Enforcement (Agent). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Scout (Surveyor). |
4 |
33 |
Icie Steward inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
33 |
Continued as Scout (Surveyor). |
5 |
34 |
When dealing with an alien race, Icie Steward have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
37 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Switched to Scout (Explorer) with previous rank. |
6 |
41 |
Gained a contact. |
6 |
41 |
Promoted to Scout (Explorer) rank 2. |
7 |
41 |
Continued as Scout (Explorer). |
7 |
42 |
Icie Steward's scout ship is one of the first on the scene to rescue the survivors of a disaster but Icie Steward fail to help. Gain an Enemy. |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
45 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
8 |
45 |
Continued as Scout (Explorer). |
8 |
49 |
Icie Steward inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
49 |
Failed to qualify for Scientist (Scholar). |
9 |
49 |
Became a Drifter (Wanderer). |
9 |
52 |
Attacked by enemies and injured. |
9 |
52 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
52 |
Gain Enemy if Icie Steward don't already have one. |
10 |
53 |
Continued as Drifter (Wanderer). |
10 |
54 |
Icie Steward do not know what happened to Icie Steward. There is a gap in Icie Steward's memory. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
56 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Victim of a crime. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Victim of a crime. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
Nearly killed. Owe 30,000 for medical bills. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |