Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Established a network of contacts. Gain 1 contacts. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
35 |
Vessel participates in a diplomatic mission. |
5 |
35 |
Gain a contact. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
Refuse to abuse Joe Howell's position for profit. |
6 |
39 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Line/Crew (Navy). |
7 |
39 |
Continued as Navy (Engineer/Gunner). |
7 |
43 |
A new romantic starts. Gain an Ally. |
7 |
43 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
8 |
43 |
Continued as Navy (Engineer/Gunner). |
8 |
44 |
Commanding officer takes an interest in Joe Howell's career. |
8 |
47 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Failed to qualify for Line/Crew (Navy). |
9 |
47 |
Continued as Navy (Engineer/Gunner). |
9 |
51 |
Nearly killed. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired. |
10 |
52 |
Moved to a new world. |
11 |
57 |
Good fortune. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Good fortune. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Spend time with an alien race. Gain a contact. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
75 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Birth or Death involving a family member or close friend. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
Accused of a crime. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |