Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Good fortune |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Good fortune |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Courier) with previous rank. |
3 |
27 |
Spend several years jumping from world to world in Johnnie Dendy's scout ship. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
When dealing with an alien race, Johnnie Dendy botch an opportunity to gather extra intelligence about them. |
4 |
34 |
Johnnie Dendy's ship is damaged, and Johnnie Dendy have to hitch-hike Johnnie Dendy's way back across the stars to the nearest scout base. |
4 |
34 |
Gain 2 Contacts. Gain 2 Enemies. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Returned to Scout (Explorer). |
5 |
35 |
Spend several years jumping from world to world in Johnnie Dendy's scout ship. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
41 |
Johnnie Dendy have no idea what happened to Johnnie Dendy – they found Johnnie Dendy's ship drifting on the fringes of friendly space. |
7 |
41 |
Failed to qualify for Pirate (Rogue). |
7 |
41 |
Became a Drifter (Wanderer). |
7 |
44 |
Scarred. Owe 5,000 for medical bills. |
8 |
44 |
Failed to qualify for Journalist (Entertainer). |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
52 |
Forced to continue current assignment. |
9 |
52 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
55 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Continued as Drifter (Wanderer). |
11 |
60 |
Promoted to Drifter (Wanderer) rank 3. |
12 |
60 |
Continued as Drifter (Wanderer). |
12 |
64 |
Offered job by a patron. Now owe him a favor. |
12 |
64 |
Promoted to Drifter (Wanderer) rank 4. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Retired. |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
71 |
Contact with Government. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
A new romantic starts. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |