Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
24 |
During a battle, defeat or victory depends on Katrina Kennedy's actions. The ship suffers severe damage and Katrina Kennedy is blamed for the disaster. Katrina Kennedy is court - martialled and discharged. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Flight) with previous rank. |
4 |
31 |
During a battle, defeat or victory depends on Katrina Kennedy's actions. The ship suffers severe damage and Katrina Kennedy is blamed for the disaster. Katrina Kennedy is court - martialled and discharged. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Katrina Kennedy's work ends up coming home with Katrina Kennedy, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
38 |
Became a Drifter (Barbarian). |
7 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
46 |
Spend time with an alien race. Gain a contact. |
9 |
46 |
Continued as Drifter (Barbarian). |
9 |
50 |
Katrina Kennedy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
50 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Drifter (Barbarian). |
10 |
52 |
Contact with Government. |
10 |
54 |
Promoted to Drifter (Barbarian) rank 3. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Continued as Drifter (Barbarian). |
11 |
56 |
Good fortune |
11 |
58 |
Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Continued as Drifter (Barbarian). |
12 |
60 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Retired. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Amnesia. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Good fortune. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |