Retired Able Spacehand Lennie Moody  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 85 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 2 (-2)111252
Bashful, Reasonable, Brazen
 
Skills
Carouse 0
Deception 2
Drive 0
Mechanic 1
Pilot (Small Craft) 1
Profession (Worker) 0
Recon 0
Stealth 0
Streetwise 2
Survival 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 23
Navy Flight Able Spacehand12
Drifter Scavenger 01
Believer Mainstream Believer Lay Person01
Retired 011
 
Name Type Affinity Enmity Power Influence Species
Garland Franklin Contact 2 2 0 1 Answerin (M/10)
Gertie Coleman Contact 2 1 0 1 Answerin (F/23)
Nell Labey Contact 3 1 1 3 Iltharan (F/63)
Taylor Coleman Ally 3 0 3 0 Answerin (M/20)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Find valuable salvage.
1 22 Forced to continue current assignment.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 24 Suffer from a life-threatening illness.
2 26 Promoted to Drifter (Wanderer) rank 2.
3 26 Continued as Drifter (Wanderer).
3 29 Survived a risky adventure but gained nothing.
3 30 Forced to muster out.
4 30 Failed to qualify for Surveyor (Scout).
4 30 Submitted to the draft.
4 30 Became a Navy (Flight) with the new title Crewman.
4 31 Advanced training in a specialist field.
4 34 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
5 34 Attempted to change assignments.
5 34 Failed to qualify for Engineer/Gunner (Navy).
5 34 Continued as Navy (Flight).
5 35 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6 35 Failed to qualify for Journalist (Entertainer).
6 35 Switched to Drifter (Scavenger).
6 38 Betrayed by a friend. One of Lennie Moody's Contacts or Allies betrays Lennie Moody, ending Lennie Moody's career. That Contact or Ally becomes a Rival or Enemy.
7 38 Aging Crisis. Owe 20,000 for medical bills.
7 38 Retired at age 38.
7 38 Became a Believer (Mainstream Believer) with the new title Lay Person.
7 40 Opponents of Lennie Moody's belief system ambush Lennie Moody.
7 40 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8 40 Retired.
8 41 A romantic relationship ends badly. Gain a Rival or Enemy.
9 44 Aging Crisis. Owe 10,000 for medical bills.
9 45 Moved to a new world.
10 48 Aging Crisis. Owe 60,000 for medical bills.
10 52 Betrayal. Convert an Ally into a Rival or Enemy.
11 52 Aging Crisis. Owe 60,000 for medical bills.
11 56 Good fortune.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 57 Gained a contact.
13 60 Aging Crisis. Owe 40,000 for medical bills.
13 64 Betrayal. Convert an Ally into a Rival or Enemy.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 67 Gained a contact.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 70 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
16 72 Aging Crisis. Owe 50,000 for medical bills.
16 73 A romantic relationship ends badly. Gain a Rival or Enemy.
17 76 Aging Crisis. Owe 40,000 for medical bills.
17 79 Gained a contact.
18 80 Aging Crisis. Owe 30,000 for medical bills.
18 83 A new romantic starts. Gain an Ally.
19 84 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙