Retired Project Worker Leontine Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 85 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 1 (-2) 5 (-1)111115
Tolerates disorder, Hopeful, Eminent
 
Skills
Admin 0
Athletics (Endurance) 2
Carouse 2
Deception 1
Drive 0
Engineer (M-drive) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 2
Mechanic 1
Medic 1
Persuade 3
Stealth 0
Streetwise 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Entertainer Performer 23
Drifter Wanderer 12
Navy Engineer/Gunner Able Spacehand13
Believer Missionary/Humanitarian Project Worker15
Drifter Scavenger 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
John Douglas Enemy 0 1 1 3 Cassilldan (F/55)
John Douglas is actually an organisation such as a political movement or modest sized business.
Oran Bain Ally 4 0 2 0 Libert (M/13)
Oran Bain gains in power.
Huldah Wilson Rival 0 2 1 1 Libert (F/50)
Vernie Clements Ally 3 0 0 0 Kedepu (M/37)
Vernie Clements is in prison or otherwise trapped somewhere.
Turner Mcandrew Rival 1 0 3 0 Tapazmal (M/30)
Retha McGrath Rival 2 1 0 3 Kargol (F/43)
Relationship altered.
Pollie Mccoy Rival 1 1 1 4 Libert (F/78)
Relationship becomes more moderate.
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 19 A mission goes wrong; Leontine Mathew and several others are captured and mistreated by the enemy. Gain Leontine Mathew's jailer as an Enemy.
2 19 Became a Entertainer (Performer).
2 22 Join homeworld’s celebrity circles
2 23 Promoted to Entertainer (Performer) rank 1.
3 23 Continued as Entertainer (Performer).
3 25 Win a prestigious prize.
3 27 Promoted to Entertainer (Performer) rank 2.
4 27 Continued as Entertainer (Performer).
4 31 Expose or are involved in a scandal of some sort.
5 31 Became a Drifter (Wanderer).
5 33 Contact with Government.
5 35 Promoted to Drifter (Wanderer) rank 1.
6 35 Continued as Drifter (Wanderer).
6 37 Leontine Mathew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 37 Failed to qualify for Broker (Merchant).
7 37 Submitted to the draft.
7 37 Became a Navy (Engineer/Gunner) with the new title Crewman.
7 40 Advanced training in a specialist field.
7 41 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
8 41 Attempted to change assignments.
8 41 Failed to qualify for Flight (Navy).
8 41 Continued as Navy (Engineer/Gunner).
8 44 Commanding officer takes an interest in Leontine Mathew's career.
9 45 Attempted to change assignments.
9 45 Failed to qualify for Line/Crew (Navy).
9 45 Continued as Navy (Engineer/Gunner).
9 49 Severely injured.
10 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 51 Leontine Mathew secretly provide religious rites for a dying leader or noble, although they do not share Leontine Mathew's faith. Gain an Ally in the family and a Rival who disagrees with Leontine Mathew's choice.
11 53 Continued as Believer (Missionary/Humanitarian).
11 54 Someone more charismatic but less devout than Leontine Mathew has become Leontine Mathew's superior.
11 57 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 57 Voluntarily left Missionary/Humanitarian
12 57 Switched to Drifter (Scavenger).
12 59 Leontine Mathew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 59 Retired at age 59.
13 59 Returned to Believer (Missionary/Humanitarian).
13 63 Someone more charismatic but less devout than Leontine Mathew has become Leontine Mathew's superior.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 63 Continued as Believer (Missionary/Humanitarian).
14 67 Leontine Mathew is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 67 Continued as Believer (Missionary/Humanitarian).
15 71 Leontine Mathew come into conflict with a splinter group Leontine Mathew's own religion which maintains Leontine Mathew's version is the wrong one. Gain 3 Rivals.
16 71 Aging Crisis. Owe 10,000 for medical bills.
16 71 Retired.
16 75 Moved to a new world.
17 75 Aging Crisis. Owe 10,000 for medical bills.
17 78 Victim of a crime.
18 79 Aging Crisis. Owe 10,000 for medical bills.
18 81 Scarred. Owe 5,000 for medical bills.
19 83 Aging Crisis. Owe 20,000 for medical bills.
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