Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Good fortune |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
4 |
30 |
Voluntarily left Free Trader |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Soulhunter (Soulhunter Support) with the new title Least Claw. |
4 |
33 |
Commanding officer takes an interest in Lissie Harrison's career. |
4 |
34 |
Promoted to Soulhunter (Soulhunter Support) rank 1 with the new title Third Claw. |
5 |
34 |
Continued as Soulhunter (Soulhunter Support). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Continued as Soulhunter (Soulhunter Support). |
6 |
42 |
Given a special assignment or duty on board Lissie Harrison's ship. |
6 |
42 |
Promoted to Soulhunter (Soulhunter Support) rank 2 with the new title Second Claw. |
7 |
42 |
Continued as Soulhunter (Soulhunter Support). |
7 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
46 |
Promoted to Soulhunter (Soulhunter Support) rank 3 with the new title First Claw. |
8 |
46 |
Continued as Soulhunter (Soulhunter Support). |
8 |
47 |
A mission goes horribly wrong. Lissie Harrison and several others are captured and mistreated by the enemy. Gain gaoler as Enemy. |
9 |
47 |
Failed to qualify for Explorer (Scout). |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
48 |
Suffer from a life-threatening illness. |
10 |
48 |
Became a Entertainer (Artist). |
10 |
49 |
Lissie Harrison is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
11 |
49 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
49 |
Switched to Drifter (Wanderer). |
11 |
51 |
Suffer from a life-threatening illness. |
12 |
51 |
Failed to qualify for Merchant Academy. |
12 |
51 |
Switched to Drifter (Barbarian). |
12 |
55 |
Injured. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
55 |
Retired at age 55. |
13 |
55 |
Retired. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
A new romantic starts. Gain an Ally. |
15 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
64 |
Gained a contact. |
16 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
69 |
Good fortune. |
17 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
72 |
A new romantic starts. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |