Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Ludie Hanrahan join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Failed to qualify for Artist (Entertainer). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
26 |
A new romantic starts. Gain an Ally. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
29 |
Suffer from a life-threatening illness. |
5 |
29 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Scout (Surveyor). |
5 |
33 |
Serve as the courier for an important message from the Imperium. |
5 |
33 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
33 |
Continued as Scout (Surveyor). |
6 |
35 |
Psychologically damaged by Ludie Hanrahan's time in the scouts. |
7 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
37 |
Ludie Hanrahan retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
39 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
39 |
Continued as Believer (Holy Warrior). |
8 |
40 |
Ludie Hanrahan come into conflict with a splinter group Ludie Hanrahan's own religion which maintains Ludie Hanrahan's version is the wrong one. Gain 1 Rivals. |
9 |
40 |
Switched to Drifter (Scavenger). |
9 |
43 |
Ludie Hanrahan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Retired. |
10 |
45 |
A new romantic starts. Gain an Ally. |
11 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
52 |
Moved to a new world. |
13 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Gained a contact. |
15 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
64 |
Good fortune. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |