Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Nearly killed. Owe 6,250 for medical bills. |
2 |
20 |
Became a Entertainer (Artist). |
2 |
24 |
Good fortune |
2 |
24 |
Promoted to Entertainer (Artist) rank 1. |
3 |
24 |
Continued as Entertainer (Artist). |
3 |
25 |
Public opinion turns on Luella Pinkerton. |
4 |
25 |
Became a Citizen (Colonist). |
4 |
28 |
Luella Pinkerton is rewarded for Luella Pinkerton's diligence or cunning. |
4 |
29 |
Promoted to Citizen (Colonist) rank 1. |
5 |
29 |
Continued as Citizen (Colonist). |
5 |
30 |
Luella Pinkerton is rewarded for Luella Pinkerton's diligence or cunning. |
5 |
33 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
33 |
Continued as Citizen (Colonist). |
6 |
34 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
34 |
Became a Drifter (Wanderer). |
7 |
38 |
Attacked by enemies and injured. |
7 |
38 |
Nearly killed. Owe 12,500 for medical bills. |
7 |
38 |
Gain Enemy if Luella Pinkerton don't already have one. |
7 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
38 |
Continued as Drifter (Wanderer). |
8 |
41 |
Attacked by enemies that Luella Pinkerton easily defeat. |
8 |
41 |
Gain Enemy if Luella Pinkerton don't already have one. |
8 |
42 |
Forced to muster out. |
9 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
42 |
Submitted to the draft. |
9 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
46 |
A good deal ensures Luella Pinkerton is living the high life for a few years. |
9 |
46 |
Forced to continue current assignment. |
9 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Merchant (Merchant Marine). |
10 |
48 |
A new romantic starts. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Continued as Merchant (Merchant Marine). |
11 |
51 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Continued as Merchant (Merchant Marine). |
12 |
57 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Continued as Merchant (Merchant Marine). |
13 |
59 |
Embroiled in legal trouble. |
13 |
62 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Continued as Merchant (Merchant Marine). |
14 |
64 |
Smuggle illegal items onto a planet. |
14 |
66 |
Forced to muster out. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
Retired. |
15 |
68 |
Accused of a crime. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
75 |
Nearly killed. Owe 20,000 for medical bills. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
82 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |