Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Mahala Hunt rise to a position of power in Mahala Hunt's colony or corporation. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Mahala Hunt gain experience in a technical field as a computer operator or surveyor. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Voluntarily left Colonist |
3 |
26 |
Became a Scout (Explorer). |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Failed to qualify for Pirate (Rogue). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
31 |
Mahala Hunt do not know what happened to Mahala Hunt. There is a gap in Mahala Hunt's memory. |
5 |
31 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
35 |
Gained a contact. |
5 |
35 |
Graduated. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Mahala Hunt's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
36 |
Switched to Drifter (Scavenger). |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
44 |
Find valuable salvage. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
44 |
Voluntarily left Scavenger |
9 |
44 |
Became a Noble (Diplomat) with the new title Intern. |
9 |
47 |
Mahala Hunt manipulate and charm Mahala Hunt's way through high society. Gain a Rival and an Ally. |
9 |
48 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
10 |
48 |
Continued as Noble (Diplomat). |
10 |
49 |
A disaster or war strikes. |
10 |
49 |
Scarred. Owe 1,250 for medical bills. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Moved to a new world. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Gained a contact. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Moved to a new world. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Find Ancient Technology. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
79 |
Gained a contact. |
19 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |