Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
A job goes wrong, forcing Malinda Chambers to flee off-planet. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Rewarded for a successful mission. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Moved to a new world. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Given specialist training in vehicles. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Established a network of contacts. Gain 2 contacts. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Hard times caused by a lack of interstellar trade costs Malinda Chambers's job. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 7. |
8 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Voluntarily left Law Enforcement |
8 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
50 |
Malinda Chambers retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
50 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
50 |
Continued as Believer (Holy Warrior). |
9 |
54 |
Malinda Chambers aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Retired. |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
62 |
Gained a contact. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
68 |
Gained a contact. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
73 |
Moved to a new world. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |