Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Maxie King is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
25 |
Unit is slaughtered in a disastrous battle, for which Maxie King blame Maxie King's commander. Gain commander as Enemy. |
3 |
25 |
Became a Citizen (Worker). |
3 |
28 |
Spent time maintaining and using heavy vehicles. |
3 |
29 |
Promoted to Citizen (Worker) rank 1. |
4 |
29 |
Continued as Citizen (Worker). |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
36 |
Embroiled in legal trouble. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
37 |
A series of bad deals and decisions force Maxie King into bankruptcy. Maxie King salvages what Maxie King can. |
7 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
39 |
Maxie King secretly provide religious rites for a dying leader or noble, although they do not share Maxie King's faith. Gain an Ally in the family and a Rival who disagrees with Maxie King's choice. |
7 |
41 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
41 |
Continued as Believer (Mainstream Believer). |
8 |
44 |
Moved to a new world. |
8 |
45 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
9 |
45 |
Continued as Believer (Mainstream Believer). |
9 |
49 |
Maxie King is chosen to represent Maxie King's faith in a vid show or other highly public forum. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
52 |
Good fortune. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Moved to a new world. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
Accused of a crime. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |