Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Befriended by a senior agent. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Mayme Medina's work ends up coming home with Mayme Medina, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
5 |
34 |
Voluntarily left Intelligence |
5 |
34 |
Failed to qualify for Performer (Entertainer). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
Drafted into Engineer/Gunner |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
41 |
Vessel participates in a notable military engagement. |
6 |
42 |
Attempt at commissioned failed. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
46 |
Advanced training in a specialist field. |
7 |
46 |
Attempt at commissioned failed. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
48 |
Advanced training in a specialist field. |
8 |
50 |
Attempt at commissioned failed. |
8 |
50 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
9 |
50 |
Continued as Navy (Engineer/Gunner). |
9 |
54 |
Lost eye or limb. Fully recovered. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
56 |
Mayme Medina have been following false teachings! |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired. |
11 |
57 |
Moved to a new world. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
68 |
Victim of a crime. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Good fortune. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
76 |
A new romantic starts. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
79 |
Good fortune. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |