Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Join homeworld’s celebrity circles |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
An investigation, tour, project or expedition goes wrong, stranding Mercedes Howlett far from home. |
3 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
28 |
Opponents of Mercedes Howlett's belief system ambush Mercedes Howlett. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
30 |
A police detective or rival criminal forces Mercedes Howlett to flee and vows to hunt Mercedes Howlett down. Gain an Enemy. |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
31 |
Returned to Believer (Holy Warrior). |
6 |
33 |
Mercedes Howlett come into conflict with a splinter group Mercedes Howlett's own religion which maintains Mercedes Howlett's version is the wrong one. Gain 3 Rivals. |
7 |
33 |
Returned to Drifter (Scavenger). |
7 |
37 |
Find valuable salvage. |
7 |
37 |
Forced to muster out. |
8 |
37 |
Became a Citizen (Colonist). |
8 |
38 |
Mercedes Howlett learn something Mercedes Howlett should not have – a corporate secret, a political scandal – which Mercedes Howlett can profit from illegally. |
8 |
38 |
Gain a criminal contact. |
8 |
41 |
Promoted to Citizen (Colonist) rank 1. |
9 |
41 |
Continued as Citizen (Colonist). |
9 |
44 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
44 |
Returned to Drifter (Scavenger). |
10 |
48 |
Severely injured. Owe 20,000 for medical bills. |
11 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Returned to Believer (Holy Warrior). |
11 |
51 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Forced to muster out. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Retired. |
12 |
54 |
Moved to a new world. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Good fortune. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
Birth or Death involving a family member or close friend. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
73 |
Good fortune. |
18 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |