Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
A mission goes disastrously wrong due to Missouri Commins's commander’s error or incompetence, but Missouri Commins survive. |
1 |
20 |
Cover for the commander and gain an Ally. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
25 |
A mission goes wrong and Missouri Commins is stranded behind enemy lines. Ejected from the service. |
3 |
25 |
Failed to qualify for Corporate Agent (Agent). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Scout (Explorer). |
3 |
26 |
Missouri Commins inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
27 |
Missouri Commins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
29 |
Missouri Commins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
29 |
Switched to Drifter (Wanderer). |
7 |
33 |
Continued as Drifter (Wanderer). |
7 |
36 |
Suffer from a life-threatening illness. |
8 |
36 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
39 |
Missouri Commins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Continued as Believer (Missionary/Humanitarian). |
9 |
44 |
Opponents of Missouri Commins's belief system ambush Missouri Commins. |
9 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
44 |
Retired. |
10 |
47 |
A new romantic starts. Gain an Ally. |
11 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Birth or Death involving a family member or close friend. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Gained a contact. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
74 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |