Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
An expedition or voyage goes wrong, leaving Mossie Mason stranded in the wilderness. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Physician) with previous rank. |
3 |
28 |
Assigned to work on a secret project for a patron or organisation. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
31 |
Make a breakthrough in Mossie Mason's field. |
4 |
34 |
Promoted to Scholar (Physician) rank 2. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
38 |
Advanced training in a specialist field. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Scholar (Physician) rank 3. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
42 |
Entangled in a bureaucratic or legal morass that distracts Mossie Mason from Mossie Mason's work. |
6 |
42 |
Promoted to Scholar (Physician) rank 4. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
46 |
Make a breakthrough in Mossie Mason's field. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Agent (Intelligence). |
8 |
50 |
An investigation takes on a dangerous turn. |
8 |
50 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
50 |
Continued as Agent (Intelligence). |
9 |
53 |
Given specialist training in vehicles. |
9 |
54 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
10 |
54 |
Continued as Agent (Intelligence). |
10 |
58 |
Hard times caused by a lack of interstellar trade costs Mossie Mason's job. |
10 |
58 |
Promoted to Agent (Intelligence) rank 3. |
11 |
58 |
Continued as Agent (Intelligence). |
11 |
61 |
Mossie Mason's work ends up coming home with Mossie Mason, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
12 |
61 |
Failed to qualify for Free Trader (Merchant). |
12 |
61 |
Submitted to the draft. |
12 |
61 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
12 |
64 |
Mossie Mason foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
12 |
65 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
12 |
65 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
13 |
65 |
Continued as Navy (Engineer/Gunner). |
13 |
68 |
Moved to a new world. |
13 |
69 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Retired at age 69. |
14 |
69 |
Continued as Navy (Engineer/Gunner). |
14 |
73 |
Vessel participates in a diplomatic mission. |
14 |
73 |
Gain a contact. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
Continued as Navy (Engineer/Gunner). |
15 |
75 |
Scarred. Fully recovered. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
16 |
77 |
Mossie Mason is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
16 |
79 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
Continued as Believer (Holy Warrior). |
17 |
80 |
Scarred. Owe 5,000 for medical bills. |
17 |
83 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |