Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Betrayed by a friend. One of Nina Clark's Contacts or Allies betrays Nina Clark, ending Nina Clark's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Scout (Courier). |
3 |
28 |
Nina Clark spend a great deal of time on the fringes of Charted Space. |
3 |
28 |
Gain a contact in an alien race. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Courier). |
4 |
30 |
Nina Clark's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nina Clark fail to help. Gain an Enemy. |
4 |
30 |
Nina Clark's ship is damaged, and Nina Clark have to hitch-hike Nina Clark's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 5 Contacts. Gain 1 Enemies. |
4 |
33 |
Promoted to Scout (Courier) rank 2. |
5 |
33 |
Continued as Scout (Courier). |
5 |
36 |
When dealing with an alien race, Nina Clark botch an opportunity to gather extra intelligence about them. |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
37 |
Continued as Scout (Courier). |
6 |
38 |
Nina Clark have no idea what happened to Nina Clark – they found Nina Clark's ship drifting on the fringes of friendly space. |
7 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
42 |
Find Ancient Technology. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
43 |
Spend time with an alien race. Gain a contact. |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
48 |
Attacked by enemies that Nina Clark easily defeat. |
9 |
48 |
Gain Enemy if Nina Clark don't already have one. |
10 |
50 |
Continued as Drifter (Scavenger). |
10 |
53 |
Nina Clark run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Nina Clark secretly provide religious rites for a dying leader or noble, although they do not share Nina Clark's faith. Gain an Ally in the family and a Rival who disagrees with Nina Clark's choice. |
11 |
57 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Believer (Holy Warrior). |
12 |
59 |
Nina Clark is sent to a new community or parish to preach The Word among the poor. |
12 |
61 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Continued as Believer (Holy Warrior). |
13 |
64 |
Opponents of Nina Clark's belief system ambush Nina Clark. |
13 |
64 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Retired. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Contact with Government. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Contact with Government. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
83 |
Moved to a new world. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |