Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Ottilia Mcdonalid foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Refuse to abuse Ottilia Mcdonalid's position for profit. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Line/Crew) with previous rank. |
4 |
33 |
Display heroism in battle, saving the whole ship. |
4 |
34 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
34 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Flight (Navy). |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
35 |
Refuse to abuse Ottilia Mcdonalid's position for profit. |
5 |
38 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
42 |
Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander. |
7 |
42 |
Voluntarily left Line/Crew |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
45 |
Ottilia Mcdonalid faith enjoys an explosion of popularity largely thanks to Ottilia Mcdonalid's efforts. |
7 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
46 |
Voluntarily left Missionary/Humanitarian |
8 |
46 |
Became a Merchant (Broker). |
8 |
49 |
Ottilia Mcdonalid's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
49 |
Became a Drifter (Wanderer). |
9 |
52 |
Severely injured. Owe 7,500 for medical bills. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Returned to Believer (Missionary/Humanitarian). |
10 |
54 |
Ottilia Mcdonalid secretly provide religious rites for a dying leader or noble, although they do not share Ottilia Mcdonalid's faith. Gain an Ally in the family and a Rival who disagrees with Ottilia Mcdonalid's choice. |
10 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
11 |
56 |
Continued as Believer (Missionary/Humanitarian). |
11 |
58 |
Ottilia Mcdonalid faith is shaken. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Continued as Believer (Missionary/Humanitarian). |
12 |
62 |
Ottilia Mcdonalid retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
64 |
Forced to muster out. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Retired. |
13 |
65 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
75 |
Find Ancient Technology. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
79 |
Moved to a new world. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
81 |
Accused of a crime. |
18 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |