Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
Trapped behind enemy lines. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
24 |
Pansy Simpson is ordered to take part in a black ops mission that goes against Pansy Simpson's conscience. Gain the lone survivor as an Enemy. |
3 |
24 |
Became a Scout (Explorer). |
3 |
25 |
Spend several years jumping from world to world in Pansy Simpson's scout ship. |
3 |
28 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Became a Rogue (Enforcer). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
34 |
Continued as Rogue (Enforcer). |
6 |
35 |
Crime pays off. Gain victim as Enemy. |
6 |
38 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
38 |
Continued as Rogue (Enforcer). |
7 |
39 |
A job goes wrong, forcing Pansy Simpson to flee off-planet. |
8 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
41 |
Make an unexpected connection outside Pansy Simpson's normal circles. Gain a Contact. |
8 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
43 |
Voluntarily left Merchant Marine |
9 |
43 |
Became a Drifter (Scavenger). |
9 |
47 |
Betrayed by a friend. One of Pansy Simpson's Contacts or Allies betrays Pansy Simpson, ending Pansy Simpson's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Pansy Simpson come into conflict with a splinter group Pansy Simpson's own religion which maintains Pansy Simpson's version is the wrong one. Gain 1 Rivals. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Find Ancient Technology. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
82 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |