Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Pattie Macks do not know what happened to Pattie Macks. There is a gap in Pattie Macks's memory. |
2 |
21 |
Became a Citizen (Worker). |
2 |
22 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
23 |
A job goes wrong, forcing Pattie Macks to flee off-planet. |
4 |
23 |
Became a Noble (Administrator) with the new title Assistant. |
4 |
26 |
Become deeply involved in politics on Pattie Macks's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
27 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
5 |
27 |
Continued as Noble (Administrator). |
5 |
31 |
Become deeply involved in politics on Pattie Macks's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
31 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
6 |
31 |
Voluntarily left Administrator |
6 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
34 |
Pattie Macks is caught in the periphery of a scandal. |
6 |
34 |
Demoted to Believer (Holy Warrior) rank -1. |
7 |
35 |
Continued as Believer (Holy Warrior). |
7 |
36 |
Pattie Macks retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
39 |
Promoted to Believer (Holy Warrior) rank 0. |
8 |
39 |
Continued as Believer (Holy Warrior). |
8 |
41 |
Pattie Macks refused an offer of inducements to betray Pattie Macks's faith. Gain 4 enemies. |
8 |
43 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
43 |
Voluntarily left Holy Warrior |
9 |
43 |
Switched to Drifter (Barbarian). |
9 |
46 |
Attempted a risky adventure and was wildly successful. |
9 |
47 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Drifter (Barbarian). |
10 |
50 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
53 |
Opponents of Pattie Macks's belief system ambush Pattie Macks. |
11 |
53 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Retired. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
Birth or Death involving a family member or close friend. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
Birth or Death involving a family member or close friend. |
19 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
83 |
Moved to a new world. |
20 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |