Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Rogue (Thief). |
2 |
23 |
Involved in a feud with a rival criminal organization. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
23 |
Promoted to Rogue (Thief) rank 1. |
3 |
23 |
Continued as Rogue (Thief). |
3 |
25 |
A job goes wrong, forcing Robert Jemmy to flee off-planet. |
4 |
25 |
Failed to qualify for Journalist (Entertainer). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Established a network of contacts. Gain 2 contacts. |
4 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
29 |
Continued as Agent (Law Enforcement). |
5 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
33 |
Continued as Agent (Law Enforcement). |
6 |
34 |
Go undercover to investigate an enemy. |
6 |
34 |
Political upheaval strikes Robert Jemmy's homeworld, and Robert Jemmy is caught up in the revolution. |
6 |
37 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
37 |
Continued as Agent (Law Enforcement). |
7 |
38 |
Uncover a major conspiracy against Robert Jemmy's employers. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
43 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
9 |
43 |
Switched to Rogue (Enforcer) with previous rank. |
9 |
47 |
Involved in the planning of an impressive heist. |
9 |
47 |
Promoted to Rogue (Enforcer) rank 2. |
10 |
47 |
Voluntarily left Enforcer |
10 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
Robert Jemmy faith is shaken. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Believer (Missionary/Humanitarian). |
11 |
53 |
Robert Jemmy refuse to secretly provide religious rites for a dying leader or noble, because they do not share Robert Jemmy's faith. |
11 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Continued as Believer (Missionary/Humanitarian). |
12 |
59 |
Robert Jemmy come into conflict with a splinter group Robert Jemmy's own religion which maintains Robert Jemmy's version is the wrong one. Gain 2 Rivals. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Retired. |
13 |
60 |
Birth or Death involving a family member or close friend. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Birth or Death involving a family member or close friend. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
Moved to a new world. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |