Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Sherri Murphy is rewarded for Sherri Murphy's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Risk Sherri Murphy's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Severely injured. Fully recovered. |
4 |
27 |
Became a Scholar (Scientist). |
4 |
30 |
A disaster leaves several injured, and others blame Sherri Murphy, forcing Sherri Murphy to leave Sherri Murphy's career. Gain a Rival. |
4 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
33 |
Opponents of Sherri Murphy's belief system ambush Sherri Murphy. |
5 |
33 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
33 |
Returned to Merchant (Merchant Marine). |
6 |
37 |
Risk Sherri Murphy's fortune on a possibility lucrative deal and win. |
7 |
37 |
Voluntarily left Merchant Marine |
7 |
37 |
Became a Drifter (Barbarian). |
7 |
41 |
Sherri Murphy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Someone more charismatic but less devout than Sherri Murphy has become Sherri Murphy's superior. |
9 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Voluntarily left Missionary/Humanitarian |
9 |
45 |
Retired. |
9 |
46 |
A new romantic starts. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Accused of a crime. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Victim of a crime. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
83 |
A new romantic starts. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |