Retired Senior Crewman Tommie Clarke  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 85 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 3 (-1)111383
Culpable
 
Skills
Advocate 1
Animals 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Explosives 1
Flyer 0
Investigate 2
Language (Galanglic (3rd Imperium)) 1
Language (Oynprith (Droyne)) 2
Language (Zdetl (Zhodani)) 1
Mechanic 2
Medic 3
Pilot 0
Science (Space Sciences/Astronomy) 2
Science (Physical Sciences/Chemistry) 2
Science (Space Sciences/Planetology) 1
Science (Life Sciences/Psionicology) 1
Science (Robotic Sciences/Robotics) 1
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scholar Physician 57
Citizen Colonist 01
Agent Corporate Agent 01
Scout Explorer Scout11
Merchant Merchant Marine Senior Crewman12
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Claire Edwards Rival 1 1 4 2 Irhadre (M/14)
Claire Edwards gains in influence.
Claire Edwards is particularly unusual, such as an artificial intelligence or very alien being.
Claire Edwards is diminished in both power and influence.
Fanny Graham Ally 3 0 1 5 Kargol (F/76)
Isabelle Hunniford Enemy 0 3 1 1 Iltharan (F/33)
Lennie McNab Enemy 0 6 4 1 Darmine (F/67)
Ella Suchet Ally 4 0 5 4 Florian (M/11)
Ella Suchet gains in power and influence.
Fred Black Enemy 0 1 1 1 Iltharan (M/21)
Fred Black is actually an organisation such as a political movement or modest sized business.
Leland Bramer Contact 0 1 0 2 Kargol (M/24)
Leland Bramer is missing under suspicious circumstances.
Jay Woods Ally 2 0 0 1 Kargol (M/53)
Jay Woods has life-changing event that creates new responsibilities.
Sybil Moody Ally 2 0 2 5 Kargol (F/19)
 
Term Age History
1 18 Became a Scholar (Physician).
1 21 Win a prestigious prize for Tommie Clarke's work.
1 22 Promoted to Scholar (Physician) rank 1.
2 22 Continued as Scholar (Physician).
2 23 Caught cheating in some fashion, advancing Tommie Clarke's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
2 23 A rival researcher blackens Tommie Clarke's name or steals Tommie Clarke's research. Gain a Rival.
2 23 Gain an Enemy
2 26 Promoted to Scholar (Physician) rank 2.
3 26 Continued as Scholar (Physician).
3 28 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 30 Promoted to Scholar (Physician) rank 3.
4 30 Continued as Scholar (Physician).
4 32 Caught cheating in some fashion, advancing Tommie Clarke's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
4 32 Tommie Clarke's work is sabotaged by unknown parties. Tommie Clarke start again from scratch.
4 32 Gain an Enemy
4 34 Promoted to Scholar (Physician) rank 4.
5 34 Continued as Scholar (Physician).
5 38 Agreed to perform research that goes against Tommie Clarke's conscience. Gain 2 Enemies.
5 38 Promoted to Scholar (Physician) rank 5.
6 38 Continued as Scholar (Physician).
6 41 Entangled in a bureaucratic or legal morass that distracts Tommie Clarke from Tommie Clarke's work.
7 42 Continued as Scholar (Physician).
7 45 Work for an eccentric but brilliant mentor, who becomes an Ally.
7 46 Forced to muster out.
8 46 Became a Citizen (Colonist).
8 50 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9 50 Became a Agent (Corporate Agent).
9 52 Refused a deal with criminal or other figure under investigation. Gain an Enemy
10 52 Became a Scout (Explorer).
10 53 Tommie Clarke's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
10 56 Promoted to Scout (Explorer) rank 1 with the new title Scout.
11 56 Voluntarily left Explorer
11 56 Failed to qualify for Free Trader (Merchant).
11 56 Submitted to the draft.
11 56 Became a Merchant (Merchant Marine) with the new title Crewman.
11 58 Given advanced training in a specialist field
11 60 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 60 Aging Crisis. Owe 60,000 for medical bills.
12 60 Retired at age 60.
12 60 Continued as Merchant (Merchant Marine).
12 63 A new romantic starts. Gain an Ally.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 64 Voluntarily left Merchant Marine
13 64 Retired.
13 68 A romantic relationship ends badly. Gain a Rival or Enemy.
14 68 Aging Crisis. Owe 30,000 for medical bills.
14 71 A new romantic starts. Gain an Ally.
15 72 Aging Crisis. Owe 50,000 for medical bills.
15 73 A romantic relationship ends badly. Gain a Rival or Enemy.
16 76 Aging Crisis. Owe 40,000 for medical bills.
16 78 Good fortune.
17 80 Aging Crisis. Owe 60,000 for medical bills.
17 84 Moved to a new world.
18 84 Aging Crisis. Owe 10,000 for medical bills.
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