Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
A police detective or rival criminal forces Velva Pettitt to flee and vows to hunt Velva Pettitt down. Gain an Enemy. |
2 |
19 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
Make an unexpected connection outside Velva Pettitt's normal circles. Gain a Contact. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
24 |
A sudden war destroys Velva Pettitt's trade routes and contacts, forcing Velva Pettitt to flee that region of space. |
3 |
24 |
Gain rebels as Enemy |
4 |
24 |
Became a Scout (Courier). |
4 |
27 |
Spend several years jumping from world to world in Velva Pettitt's scout ship. |
4 |
28 |
Forced to continue current assignment. |
4 |
28 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
28 |
Continued as Scout (Courier). |
5 |
29 |
Velva Pettitt's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
6 |
32 |
Failed to qualify for Journalist (Entertainer). |
6 |
32 |
Became a Drifter (Wanderer). |
6 |
36 |
Velva Pettitt do not know what happened to Velva Pettitt. There is a gap in Velva Pettitt's memory. |
7 |
36 |
Returned to Merchant (Merchant Marine). |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
9 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
47 |
Moved to a new world. |
10 |
50 |
Moved to a new world. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Gained a contact. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Find an Alien Artifact. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Encounter a Psionic institute. |
17 |
76 |
Tested for psionic powers |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
Encounter a Psionic institute. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |