Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Nearly killed. Owe 40,000 for medical bills. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
24 |
Involved in a feud with a rival criminal organization. |
2 |
25 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
25 |
Continued as Rogue (Enforcer). |
3 |
27 |
Involved in the planning of an impressive heist. |
3 |
29 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
29 |
Continued as Rogue (Enforcer). |
4 |
33 |
Betrayed by a friend. One of Verda McDonald's Contacts or Allies betrays Verda McDonald, ending Verda McDonald's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Became a Scholar (Physician). |
5 |
35 |
Win a prestigious prize for Verda McDonald's work. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Scientist (Scholar). |
6 |
37 |
Continued as Scholar (Physician). |
6 |
41 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
41 |
Failed to qualify for Free Trader (Merchant). |
7 |
41 |
Returned to Drifter (Scavenger). |
7 |
42 |
Suffer from a life-threatening illness. |
8 |
42 |
Became a Merchant (Broker). |
8 |
43 |
A good deal ensures Verda McDonald is living the high life for a few years. |
8 |
46 |
Promoted to Merchant (Broker) rank 1. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
50 |
Make an unexpected connection outside Verda McDonald's normal circles. Gain a Contact. |
9 |
50 |
Promoted to Merchant (Broker) rank 2. |
10 |
50 |
Continued as Merchant (Broker). |
10 |
54 |
Make an unexpected connection outside Verda McDonald's normal circles. Gain a Contact. |
10 |
54 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
11 |
54 |
Voluntarily left Broker |
11 |
54 |
Returned to Drifter (Scavenger). |
11 |
55 |
Find valuable salvage. |
11 |
58 |
Promoted to Drifter (Scavenger) rank 1. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Drifter (Scavenger). |
12 |
61 |
Attacked by enemies that Verda McDonald easily defeat. |
12 |
61 |
Gain Enemy if Verda McDonald don't already have one. |
12 |
62 |
Forced to muster out. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
63 |
Verda McDonald come into conflict with a splinter group Verda McDonald's own religion which maintains Verda McDonald's version is the wrong one. Gain 1 Rivals. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Retired. |
14 |
64 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |