Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Virgie Cruz is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
20 |
Failed to qualify for Enforcer (Rogue). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Attacked by enemies and injured. |
2 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Gain Enemy if Virgie Cruz don't already have one. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
26 |
Betrayed by a friend. One of Virgie Cruz's Contacts or Allies betrays Virgie Cruz, ending Virgie Cruz's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Became a Agent (Intelligence). |
4 |
29 |
Birth or Death involving a family member or close friend. |
4 |
30 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
30 |
Continued as Agent (Intelligence). |
5 |
32 |
Established a network of contacts. Gain 3 contacts. |
5 |
34 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
34 |
Continued as Agent (Intelligence). |
6 |
37 |
Virgie Cruz's work ends up coming home with Virgie Cruz, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
37 |
Became a Entertainer (Artist). |
7 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
41 |
Promoted to Entertainer (Artist) rank 1. |
8 |
41 |
Continued as Entertainer (Artist). |
8 |
42 |
Virgie Cruz is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
42 |
Switched to Drifter (Scavenger). |
9 |
46 |
Suffer from a life-threatening illness. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
49 |
Virgie Cruz have been following false teachings! |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired. |
11 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
Victim of a crime. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
74 |
Gained a contact. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
82 |
Moved to a new world. |
20 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |