Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Walter King run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
31 |
A revolution, attack or other unusual event throws Walter King's life into chaos, forcing Walter King to leave the planet. |
5 |
31 |
Became a Merchant (Broker). |
5 |
33 |
Given advanced training in a specialist field |
5 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
36 |
A sudden war destroys Walter King's trade routes and contacts, forcing Walter King to flee that region of space. |
6 |
36 |
Gain rebels as Enemy |
7 |
36 |
Became a Entertainer (Journalist). |
7 |
37 |
Win a prestigious prize. |
7 |
40 |
Forced to continue current assignment. |
7 |
40 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
8 |
40 |
Continued as Entertainer (Journalist). |
8 |
42 |
Gained a contact. |
8 |
44 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
9 |
44 |
Continued as Entertainer (Journalist). |
9 |
48 |
Walter King is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
10 |
48 |
Switched to Drifter (Scavenger). |
10 |
51 |
Betrayed by a friend. One of Walter King's Contacts or Allies betrays Walter King, ending Walter King's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
55 |
Walter King accepted an offer of inducements to betray Walter King's faith. Gain 350,000 in cash. |
11 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Retired. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
83 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |