Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Nearly killed. Owe 15,000 for medical bills. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
2 |
24 |
Gain Enemy if Wilma Mendoza don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Suffer from a life-threatening illness. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
32 |
Wilma Mendoza learn something Wilma Mendoza should not have – a corporate secret, a political scandal – which Wilma Mendoza can profit from illegally. |
4 |
34 |
Promoted to Citizen (Corporate) rank 1. |
5 |
34 |
Voluntarily left Corporate |
5 |
34 |
Became a Scholar (Field Researcher). |
5 |
36 |
An expedition or voyage goes wrong, leaving Wilma Mendoza stranded in the wilderness. |
6 |
36 |
Failed to qualify for Artist (Entertainer). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Scout (Surveyor). |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
37 |
Became a Merchant (Free Trader). |
7 |
39 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
41 |
Voluntarily left Free Trader |
8 |
41 |
Returned to Drifter (Wanderer). |
8 |
44 |
Gained a contact. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
49 |
Wilma Mendoza do not know what happened to Wilma Mendoza. There is a gap in Wilma Mendoza's memory. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
Wilma Mendoza faith is shaken. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Voluntarily left Holy Warrior |
11 |
53 |
Retired. |
11 |
55 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
Good fortune. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Good fortune. |
19 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |