Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Gained a contact. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
6 |
35 |
Became a Scout (Explorer). |
6 |
37 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
37 |
Became a Scholar (Scientist). |
7 |
38 |
Entangled in a bureaucratic or legal morass that distracts Zenobia Simmons from Zenobia Simmons's work. |
8 |
41 |
Continued as Scholar (Scientist). |
8 |
45 |
A disaster or war strikes. |
8 |
45 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
45 |
The planetary government interferes with Zenobia Simmons's research for political or religious reasons. Zenobia Simmons continue working openly and gain an Enemy. |
9 |
45 |
Attempted to change assignments. |
9 |
45 |
Failed to qualify for Field Researcher (Scholar). |
9 |
45 |
Continued as Scholar (Scientist). |
9 |
48 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Attempted to change assignments. |
10 |
49 |
Failed to qualify for Field Researcher (Scholar). |
10 |
49 |
Continued as Scholar (Scientist). |
10 |
53 |
Advanced training in a specialist field. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Continued as Scholar (Scientist). |
11 |
55 |
Assigned to work on a secret project for a patron or organisation. |
11 |
57 |
Forced to muster out. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Retired. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Moved to a new world. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
83 |
Good fortune. |
19 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |