Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Aline Lowther inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
25 |
A revolution, attack or other unusual event throws Aline Lowther's life into chaos, forcing Aline Lowther to leave the planet. |
3 |
25 |
Became a Agent (Corporate Agent). |
3 |
29 |
Advanced training in a specialist field. |
3 |
29 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
29 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Gained a contact. |
4 |
33 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
33 |
Continued as Agent (Corporate Agent). |
5 |
37 |
Rewarded for a successful mission. |
5 |
37 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
37 |
Continued as Agent (Corporate Agent). |
6 |
38 |
Moved to a new world. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
45 |
Attacked by enemies that Aline Lowther easily defeat. |
7 |
45 |
Gain Enemy if Aline Lowther don't already have one. |
7 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
48 |
Spend time with an alien race. Gain a contact. |
8 |
49 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
49 |
Continued as Drifter (Barbarian). |
9 |
52 |
Aline Lowther run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Aline Lowther faith is shaken. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Believer (Holy Warrior). |
11 |
59 |
Aline Lowther come into conflict with a splinter group Aline Lowther's own religion which maintains Aline Lowther's version is the wrong one. Gain 1 Rivals. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Retired. |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
67 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |