Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Fled from the draft. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Voluntarily left Wanderer |
3 |
30 |
Became a Rogue (Thief). |
3 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Attempted to change assignments. |
4 |
34 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
4 |
38 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
38 |
Became a Scout (Surveyor). |
5 |
39 |
Perform an exemplary service for the scouts. |
6 |
42 |
Continued as Scout (Surveyor). |
6 |
43 |
Allene Watkins's ship is damaged, and Allene Watkins have to hitch-hike Allene Watkins's way back across the stars to the nearest scout base. |
6 |
43 |
Gain 3 Contacts. Gain 3 Enemies. |
7 |
43 |
Returned to Drifter (Wanderer). |
7 |
45 |
Drafted into Law Enforcement |
7 |
47 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
47 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
48 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
51 |
Opponents of Allene Watkins's belief system ambush Allene Watkins. |
9 |
51 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
51 |
Switched to Drifter (Barbarian). |
10 |
52 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
11 |
52 |
Returned to Believer (Holy Warrior). |
11 |
55 |
Allene Watkins come into conflict with a splinter group Allene Watkins's own religion which maintains Allene Watkins's version is the wrong one. Gain 3 Rivals. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
56 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Gained a contact. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
A new romantic starts. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Good fortune. |
19 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |