Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Allie Moore have no idea what happened to Allie Moore – they found Allie Moore's ship drifting on the fringes of friendly space. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
Allie Moore retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
25 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Allie Moore is sent to a new community or parish to preach The Word among the poor. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
A notable academic consults with Allie Moore about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Merchant (Free Trader). |
5 |
37 |
A series of bad deals and decisions force Allie Moore into bankruptcy. Allie Moore salvages what Allie Moore can. |
6 |
37 |
Returned to Believer (Missionary/Humanitarian). |
6 |
41 |
Allie Moore is caught in the periphery of a scandal. |
6 |
41 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Allie Moore accepted an offer of inducements to betray Allie Moore's faith. Gain 450,000 in cash. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Failed to qualify for Journalist (Entertainer). |
8 |
45 |
Became a Drifter (Scavenger). |
8 |
49 |
Allie Moore do not know what happened to Allie Moore. There is a gap in Allie Moore's memory. |
9 |
49 |
Failed to qualify for Colonist (Citizen). |
9 |
49 |
Switched to Drifter (Wanderer). |
9 |
53 |
Attacked by enemies that Allie Moore easily defeat. |
9 |
53 |
Gain Enemy if Allie Moore don't already have one. |
10 |
53 |
Continued as Drifter (Wanderer). |
10 |
55 |
Allie Moore run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
55 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
57 |
Allie Moore is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Believer (Mainstream Believer). |
12 |
63 |
Allie Moore is sent to a new community or parish to preach The Word among the poor. |
12 |
63 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Continued as Believer (Mainstream Believer). |
13 |
67 |
Allie Moore come into conflict with a splinter group Allie Moore's own religion which maintains Allie Moore's version is the wrong one. Gain 1 Rivals. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Retired. |
14 |
68 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
82 |
Good fortune. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |