Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Injured. |
3 |
26 |
Failed to qualify for Marine Support (Marine). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
America Shackley went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Go undercover to investigate an enemy. |
5 |
37 |
Betrayed by a friend. One of America Shackley's Contacts or Allies betrays America Shackley, ending America Shackley's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
41 |
America Shackley went above and beyond the call of duty. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
45 |
Returned to Drifter (Wanderer). |
8 |
48 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
48 |
Failed to qualify for Enforcer (Rogue). |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
49 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
America Shackley come into conflict with a splinter group America Shackley's own religion which maintains America Shackley's version is the wrong one. Gain 2 Rivals. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired. |
11 |
54 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Victim of a crime. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Good fortune. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |