Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
19 |
Gain Enemy if Annabell Russell don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Failed to qualify for University. |
2 |
22 |
Switched to Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Annabell Russell's Contacts or Allies betrays Annabell Russell, ending Annabell Russell's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Entertainer (Journalist). |
3 |
29 |
An investigation, tour, project or expedition goes wrong, stranding Annabell Russell far from home. |
4 |
29 |
Became a Rogue (Thief). |
4 |
30 |
Involved in the planning of an impressive heist. |
4 |
33 |
Promoted to Rogue (Thief) rank 1. |
5 |
33 |
Continued as Rogue (Thief). |
5 |
34 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
37 |
Promoted to Rogue (Thief) rank 2. |
6 |
37 |
Continued as Rogue (Thief). |
6 |
40 |
A crime lord considers Annabell Russell his protégé. |
6 |
41 |
Promoted to Rogue (Thief) rank 3. |
7 |
41 |
Continued as Rogue (Thief). |
7 |
45 |
A crime lord considers Annabell Russell his protégé. |
7 |
45 |
Promoted to Rogue (Thief) rank 4. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Switched to Rogue (Enforcer) with previous rank. |
8 |
46 |
Annabell Russell spend months in the dangerous criminal underworld. |
8 |
49 |
Promoted to Rogue (Enforcer) rank 5. |
9 |
49 |
Continued as Rogue (Enforcer). |
9 |
51 |
Crime pays off. Gain victim as Enemy. |
9 |
53 |
Promoted to Rogue (Enforcer) rank 6. |
10 |
53 |
Continued as Rogue (Enforcer). |
10 |
54 |
A job goes wrong, forcing Annabell Russell to flee off-planet. |
11 |
54 |
Returned to Drifter (Scavenger). |
11 |
55 |
Betrayed by a friend. One of Annabell Russell's Contacts or Allies betrays Annabell Russell, ending Annabell Russell's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
55 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
56 |
Annabell Russell secretly provide religious rites for a dying leader or noble, although they do not share Annabell Russell's faith. Gain an Ally in the family and a Rival who disagrees with Annabell Russell's choice. |
12 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Retired at age 63. |
14 |
63 |
Continued as Believer (Missionary/Humanitarian). |
14 |
66 |
Annabell Russell have been following false teachings! |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Retired. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Moved to a new world. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
83 |
Gained a contact. |
20 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |