Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
A disaster leaves several injured, and others blame Aubrey Priest, forcing Aubrey Priest to leave Aubrey Priest's career. Gain a Rival. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Aubrey Priest is sent to a new community or parish to preach The Word among the poor. |
2 |
25 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
25 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
A notable academic consults with Aubrey Priest about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Aubrey Priest is chosen to represent Aubrey Priest's faith in a vid show or other highly public forum. |
4 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Aubrey Priest faith enjoys an explosion of popularity largely thanks to Aubrey Priest's efforts. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Intelligence (Agent). |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
42 |
Attacked by enemies and injured. |
7 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
42 |
Gain Enemy if Aubrey Priest don't already have one. |
7 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
46 |
Find valuable salvage. |
8 |
49 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
49 |
Voluntarily left Scavenger |
9 |
49 |
Became a Merchant (Broker). |
9 |
51 |
Nearly killed. Owe 7,500 for medical bills. |
10 |
51 |
Failed to qualify for Merchant Academy. |
10 |
51 |
Returned to Drifter (Scavenger). |
10 |
55 |
Promoted to Drifter (Scavenger) rank 3. |
11 |
55 |
Continued as Drifter (Scavenger). |
11 |
57 |
Aubrey Priest do not know what happened to Aubrey Priest. There is a gap in Aubrey Priest's memory. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
58 |
Aubrey Priest come into conflict with a splinter group Aubrey Priest's own religion which maintains Aubrey Priest's version is the wrong one. Gain 3 Rivals. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Retired. |
13 |
62 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Accused of a crime. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
Birth or Death involving a family member or close friend. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
85 |
Lightly injured, no permanent damage. Fully recovered. |
20 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |