Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Uncover a major conspiracy against Audra Watts's employers. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Audra Watts's work ends up coming home with Audra Watts, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
28 |
Someone more charismatic but less devout than Audra Watts has become Audra Watts's superior. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
33 |
A notable academic consults with Audra Watts about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Artist (Entertainer). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
38 |
Betrayed by a friend. One of Audra Watts's Contacts or Allies betrays Audra Watts, ending Audra Watts's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
6 |
40 |
Audra Watts faith is shaken. |
7 |
42 |
Voluntarily left Holy Warrior |
7 |
42 |
Failed to qualify for Colonist (Citizen). |
7 |
42 |
Switched to Drifter (Wanderer). |
7 |
43 |
Audra Watts run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Returned to Believer (Mainstream Believer). |
8 |
44 |
Birth or Death involving a family member or close friend. |
8 |
47 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
47 |
Continued as Believer (Mainstream Believer). |
9 |
48 |
Audra Watts is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Returned to Drifter (Wanderer). |
10 |
55 |
Betrayed by a friend. One of Audra Watts's Contacts or Allies betrays Audra Watts, ending Audra Watts's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Returned to Believer (Mainstream Believer). |
11 |
58 |
Audra Watts is chosen to represent Audra Watts's faith in a vid show or other highly public forum. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Continued as Believer (Mainstream Believer). |
12 |
60 |
Audra Watts refuse to secretly provide religious rites for a dying leader or noble, because they do not share Audra Watts's faith. |
12 |
63 |
Forced to muster out. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Retired. |
13 |
65 |
Find an Alien Artifact. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
83 |
Good fortune. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |