Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Imperial trade restrictions force Aurore Riley out of business. |
5 |
33 |
Failed to qualify for Surveyor (Scout). |
5 |
33 |
Switched to Drifter (Scavenger). |
5 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Failed to qualify for Worker (Citizen). |
6 |
36 |
Returned to Drifter (Wanderer). |
6 |
38 |
Aurore Riley do not know what happened to Aurore Riley. There is a gap in Aurore Riley's memory. |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Gained a contact. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
42 |
Voluntarily left Missionary/Humanitarian |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
44 |
Betrayed by a friend. One of Aurore Riley's Contacts or Allies betrays Aurore Riley, ending Aurore Riley's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Returned to Believer (Missionary/Humanitarian). |
9 |
46 |
Aurore Riley is chosen to represent Aurore Riley's faith in a vid show or other highly public forum. |
9 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
49 |
Opponents of Aurore Riley's belief system ambush Aurore Riley. |
10 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired. |
11 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Gained a contact. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Gained a contact. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Victim of a crime. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
75 |
Birth or Death involving a family member or close friend. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
84 |
A new romantic starts. Gain an Ally. |
20 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |