Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
21 |
A crime lord considers Bell Ferguson his protégé. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
28 |
Attacked by enemies that Bell Ferguson easily defeat. |
3 |
28 |
Gain Enemy if Bell Ferguson don't already have one. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Became a Citizen (Corporate). |
5 |
31 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
31 |
Became a Entertainer (Performer). |
6 |
34 |
Gain a patron in the arts. Gain an Ally |
6 |
35 |
Promoted to Entertainer (Performer) rank 1. |
7 |
35 |
Voluntarily left Performer |
7 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
37 |
Bell Ferguson is sent to a new community or parish to preach The Word among the poor. |
8 |
39 |
Continued as Believer (Mainstream Believer). |
8 |
42 |
Bell Ferguson is chosen to represent Bell Ferguson's faith in a vid show or other highly public forum. |
8 |
43 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
43 |
Continued as Believer (Mainstream Believer). |
9 |
47 |
Opponents of Bell Ferguson's belief system ambush Bell Ferguson. |
9 |
47 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
10 |
47 |
Became a Merchant (Free Trader). |
10 |
49 |
Moved to a new world. |
10 |
51 |
Promoted to Merchant (Free Trader) rank 1. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Merchant (Free Trader). |
11 |
53 |
Bankrupted by a rival. Gain the other trader as a Rival. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Retired. |
12 |
54 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
62 |
Moved to a new world. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
82 |
A new romantic starts. Gain an Ally. |
20 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |