Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Administrator) with the new title Assistant. |
1 |
21 |
Betsy Weakman manipulate and charm Betsy Weakman's way through high society. Gain a Rival and an Ally. |
1 |
22 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
2 |
22 |
Continued as Noble (Administrator). |
2 |
24 |
Betsy Weakman make an alliance with a powerful and charismatic noble, who becomes an Ally. |
3 |
26 |
Continued as Noble (Administrator). |
3 |
28 |
Join a successful conspiracy of nobles. |
3 |
30 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Noble (Diplomat) with the new title 2nd Secretary and previous rank. |
4 |
33 |
Moved to a new world. |
4 |
34 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
5 |
34 |
Continued as Noble (Diplomat). |
5 |
38 |
Moved to a new world. |
5 |
38 |
Promoted to Noble (Diplomat) rank 4 with the new title Counsellor. |
6 |
38 |
Continued as Noble (Diplomat). |
6 |
39 |
Find an Alien Artifact. |
6 |
42 |
Promoted to Noble (Diplomat) rank 5 with the new title Minister. |
7 |
42 |
Continued as Noble (Diplomat). |
7 |
44 |
Become deeply involved in politics on Betsy Weakman's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
46 |
Continued as Noble (Diplomat). |
8 |
49 |
Accused of a crime |
8 |
50 |
Promoted to Noble (Diplomat) rank 6 with the new title Ambassador. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Became a Prisoner (Thug). |
9 |
53 |
Accused of assaulting a prison guard. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
54 |
Switched to Prisoner (Fixer) with previous rank. |
10 |
58 |
Parole hearing. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Continued as Prisoner (Fixer). |
11 |
59 |
Nearly killed. Owe 40,000 for medical bills. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Continued as Prisoner (Fixer). |
12 |
66 |
Vocational Training. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Continued as Prisoner (Fixer). |
13 |
69 |
Persecuted by a prison gang. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
Returned to Prisoner (Thug). |
14 |
71 |
Defeated a prison gang. Gain an Enemy. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
Switched to Prisoner (Inmate) with previous rank. |
15 |
77 |
A guard takes a dislike to Betsy Weakman. |
16 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
Returned to Prisoner (Thug). |
16 |
81 |
Disgraced. Word of Betsy Weakman's criminal past reaches Betsy Weakman's homeworld. |
17 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
Returned to Prisoner (Inmate). |
17 |
86 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
18 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |