Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Nearly killed. Owe 35,000 for medical bills. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
21 |
Became a Army (Cavalry) with the new title Private. |
3 |
23 |
Surrounded and outnumbered by the enemy, Beverley Prescott hold out until relief arrives. |
3 |
25 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
25 |
Continued as Army (Cavalry). |
4 |
28 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
28 |
Gain rebels as Enemy |
5 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Returned to Agent (Law Enforcement). |
5 |
31 |
Established a network of contacts. Gain 3 contacts. |
6 |
32 |
Continued as Agent (Law Enforcement). |
6 |
36 |
Go undercover to investigate an enemy. |
6 |
36 |
A job goes wrong, forcing Beverley Prescott to flee off-planet. |
6 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
36 |
Continued as Agent (Law Enforcement). |
7 |
38 |
Rewarded for a successful mission. |
7 |
40 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
40 |
Continued as Agent (Law Enforcement). |
8 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
44 |
Continued as Agent (Law Enforcement). |
9 |
48 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
48 |
Became a Drifter (Barbarian). |
10 |
50 |
Beverley Prescott do not know what happened to Beverley Prescott. There is a gap in Beverley Prescott's memory. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
53 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Moved to a new world. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Birth or Death involving a family member or close friend. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
86 |
Encounter a Psionic institute. |
19 |
86 |
Tested for psionic powers |
20 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |