Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
22 |
Lost eye or limb. Fully recovered. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Became a Merchant (Broker). |
3 |
30 |
Make an unexpected connection outside Dabtathetp's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Given advanced training in a specialist field |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
A series of bad deals and decisions force Dabtathetp into bankruptcy. Dabtathetp salvages what Dabtathetp can. |
6 |
38 |
Returned to Drifter (Wanderer). |
6 |
41 |
Dabtathetp do not know what happened to Dabtathetp. There is a gap in Dabtathetp's memory. |
7 |
41 |
Became a Entertainer (Performer). |
7 |
45 |
Good fortune |
8 |
45 |
Continued as Entertainer (Performer). |
8 |
48 |
Gain a patron in the arts. Gain an Ally |
8 |
49 |
Promoted to Entertainer (Performer) rank 1. |
9 |
49 |
Continued as Entertainer (Performer). |
9 |
53 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Entertainer (Performer). |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
57 |
Promoted to Entertainer (Performer) rank 2. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Voluntarily left Performer |
11 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
59 |
A new romantic starts. Gain an Ally. |
11 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Continued as Believer (Missionary/Humanitarian). |
12 |
62 |
Dabtathetp is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Continued as Believer (Missionary/Humanitarian). |
13 |
68 |
A notable academic consults with Dabtathetp about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Continued as Believer (Missionary/Humanitarian). |
14 |
70 |
Dabtathetp retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
73 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Continued as Believer (Missionary/Humanitarian). |
15 |
74 |
Dabtathetp secretly provide religious rites for a dying leader or noble, although they do not share Dabtathetp's faith. Gain an Ally in the family and a Rival who disagrees with Dabtathetp's choice. |
15 |
77 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
16 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
Continued as Believer (Missionary/Humanitarian). |
16 |
79 |
Dabtathetp retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
81 |
Forced to muster out. |
17 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
81 |
Became a Citizen (Corporate). |
17 |
83 |
Dabtathetp befriend a superior in the corporation or the colony. |
17 |
85 |
Promoted to Citizen (Corporate) rank 1. |
18 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |