Retired 2nd Officer Diana Campbell  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 86 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 4 (-1)111584
Diminished, Perverted, Touchy
 
Skills
Admin 2
Advocate 1
Animals (Handling) 1
Art (Performing) 0
Astrogation 1
Athletics (Strength) 1
Carouse 0
Drive (Hovercraft) 1
Drive (Track) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Profession (Worker/Construction) 1
Profession (Sports/Motorsports) 1
Science (Social Sciences/Economics) 1
Stealth 1
Steward 1
Streetwise 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 14
Drifter Barbarian 01
Scholar Scientist 11
Merchant Merchant Marine 2nd Officer45
Prisoner Thug 04
Prisoner Fixer 11
Prisoner Inmate 11
 
Name Type Affinity Enmity Power Influence Species
Hurley Crawford Rival 1 0 3 0 Irhadre (M/13)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 19 Attacked by enemies and injured.
1 19 Lightly injured, no permanent damage. Fully recovered.
1 19 Gain Enemy if Diana Campbell don't already have one.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 24 Nearly killed. Owe 30,000 for medical bills.
3 24 Failed to qualify for Artist (Entertainer).
3 24 Switched to Drifter (Barbarian).
3 27 Betrayed by a friend. One of Diana Campbell's Contacts or Allies betrays Diana Campbell, ending Diana Campbell's career. That Contact or Ally becomes a Rival or Enemy.
4 27 Became a Scholar (Scientist).
4 31 Caught cheating in some fashion, advancing Diana Campbell's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
4 31 A rival researcher blackens Diana Campbell's name or steals Diana Campbell's research. Gain a Rival.
4 31 Gain an Enemy
4 31 Promoted to Scholar (Scientist) rank 1.
5 31 Voluntarily left Scientist
5 31 Returned to Drifter (Scavenger).
6 35 Continued as Drifter (Scavenger).
6 38 Find valuable salvage.
6 39 Forced to muster out.
7 39 Became a Merchant (Merchant Marine) with the new title Crewman.
7 40 Gained a contact.
7 43 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 43 Continued as Merchant (Merchant Marine).
8 47 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 47 Continued as Merchant (Merchant Marine).
9 49 Given advanced training in a specialist field
10 51 Continued as Merchant (Merchant Marine).
10 54 Risk Diana Campbell's fortune on a possibility lucrative deal and win.
10 55 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 55 Continued as Merchant (Merchant Marine).
11 59 Accused of a crime
11 59 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
12 59 Became a Prisoner (Thug).
12 60 A guard takes a dislike to Diana Campbell.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Retired at age 63.
13 63 Continued as Prisoner (Thug).
13 64 A guard takes a dislike to Diana Campbell.
14 67 Aging Crisis. Owe 50,000 for medical bills.
14 67 Continued as Prisoner (Thug).
14 68 Accused of assaulting a prison guard.
15 71 Aging Crisis. Owe 60,000 for medical bills.
15 71 Switched to Prisoner (Fixer) with previous rank.
15 75 A guard takes a dislike to Diana Campbell.
15 75 Promoted to Prisoner (Fixer) rank 1.
16 75 Aging Crisis. Owe 30,000 for medical bills.
16 75 Switched to Prisoner (Inmate) with previous rank.
16 76 Disgraced. Word of Diana Campbell's criminal past reaches Diana Campbell's homeworld.
17 79 Aging Crisis. Owe 20,000 for medical bills.
17 79 Returned to Prisoner (Thug).
17 83 Joined a prison gang
18 83 Aging Crisis. Owe 20,000 for medical bills.
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