Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Failed to qualify for Merchant Academy. |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Navy (Flight) with the new title Crewman. |
3 |
25 |
Lost eye or limb. Owe 1,250 for medical bills. |
4 |
25 |
Failed to qualify for Free Trader (Merchant). |
4 |
25 |
Switched to Drifter (Wanderer). |
4 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
30 |
A new romantic starts. Gain an Ally. |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
34 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
34 |
Retired at age 34. |
7 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
A notable academic consults with Donie Rhodes about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
38 |
Continued as Believer (Missionary/Humanitarian). |
8 |
41 |
Donie Rhodes retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
42 |
Continued as Believer (Missionary/Humanitarian). |
9 |
45 |
Donie Rhodes is sent to a new community or parish to preach The Word among the poor. |
9 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Continued as Believer (Missionary/Humanitarian). |
10 |
48 |
Donie Rhodes faith is shaken. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Voluntarily left Missionary/Humanitarian |
11 |
50 |
Retired. |
11 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Good fortune. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
Find an Alien Artifact. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
79 |
A new romantic starts. Gain an Ally. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |