Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Edith Chavez retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
26 |
Edith Chavez is caught in the periphery of a scandal. |
2 |
26 |
Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
29 |
Edith Chavez aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
29 |
Became a Merchant (Broker). |
5 |
33 |
Continued as Merchant (Broker). |
5 |
37 |
Edith Chavez's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
37 |
Became a Citizen (Colonist). |
6 |
41 |
Edith Chavez learn something Edith Chavez should not have – a corporate secret, a political scandal – which Edith Chavez can profit from illegally. |
6 |
41 |
Promoted to Citizen (Colonist) rank 1. |
7 |
41 |
Continued as Citizen (Colonist). |
7 |
44 |
A revolution, attack or other unusual event throws Edith Chavez's life into chaos, forcing Edith Chavez to leave the planet. |
8 |
44 |
Switched to Merchant (Free Trader). |
8 |
47 |
A series of bad deals and decisions force Edith Chavez into bankruptcy. Edith Chavez salvages what Edith Chavez can. |
9 |
47 |
Became a Drifter (Barbarian). |
9 |
48 |
Edith Chavez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
50 |
Edith Chavez accepted an offer of inducements to betray Edith Chavez's faith. Gain 230,000 in cash. |
10 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
53 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
83 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |