Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Edyth Fawns is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
21 |
Became a Army (Infantry) with the new title Private. |
2 |
22 |
Gained a contact. |
2 |
25 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Army (Cavalry) with previous rank. |
3 |
29 |
A new romantic starts. Gain an Ally. |
4 |
29 |
Continued as Army (Cavalry). |
4 |
30 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
30 |
Gain rebels as Enemy |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
32 |
Attacked by enemies that Edyth Fawns easily defeat. |
5 |
32 |
Gain Enemy if Edyth Fawns don't already have one. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
36 |
Lost eye or limb. Owe 1,250 for medical bills. |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
40 |
Opponents of Edyth Fawns's belief system ambush Edyth Fawns. |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
40 |
Switched to Drifter (Scavenger). |
8 |
44 |
Survived a risky adventure but gained nothing. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
47 |
Attempted a risky adventure and was wildly successful. |
9 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
49 |
Suffer from a life-threatening illness. |
11 |
49 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
52 |
Edyth Fawns faith is shaken. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Continued as Believer (Holy Warrior). |
12 |
57 |
Edyth Fawns aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Retired. |
13 |
61 |
Gained a contact. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Moved to a new world. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
79 |
Moved to a new world. |
19 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
84 |
Find an Alien Artifact. |
20 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |