Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Pilot (Small Craft) as a hobby. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Entertainer (Journalist). |
2 |
28 |
Criticised a questionable political leader on Edythe Black's homeworld, causing his downfall. Gain an Enemy |
2 |
29 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
29 |
Voluntarily left Journalist |
3 |
29 |
Failed to qualify for Marine Support (Marine). |
3 |
29 |
Became a Drifter (Wanderer). |
3 |
31 |
A new romantic starts. Gain an Ally. |
4 |
33 |
Continued as Drifter (Wanderer). |
4 |
37 |
Attempted a risky adventure and was injured. |
4 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
37 |
Continued as Drifter (Wanderer). |
5 |
39 |
Attacked by enemies and injured. |
5 |
39 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
39 |
Gain Enemy if Edythe Black don't already have one. |
6 |
41 |
Continued as Drifter (Wanderer). |
6 |
45 |
Attacked by enemies that Edythe Black easily defeat. |
6 |
45 |
Gain Enemy if Edythe Black don't already have one. |
6 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
45 |
Continued as Drifter (Wanderer). |
7 |
48 |
Attacked by enemies that Edythe Black easily defeat. |
7 |
48 |
Gain Enemy if Edythe Black don't already have one. |
7 |
49 |
Forced to muster out. |
8 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
49 |
Retired at age 49. |
8 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
51 |
Edythe Black come into conflict with a splinter group Edythe Black's own religion which maintains Edythe Black's version is the wrong one. Gain 3 Rivals. |
9 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
51 |
Retired. |
9 |
53 |
Birth or Death involving a family member or close friend. |
10 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
58 |
Gained a contact. |
11 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
66 |
Moved to a new world. |
13 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
69 |
A new romantic starts. Gain an Ally. |
14 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
74 |
Gained a contact. |
15 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
77 |
A new romantic starts. Gain an Ally. |
16 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |