Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Risk Edythe Jensen's fortune on a possibility lucrative deal and win. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
A sudden war destroys Edythe Jensen's trade routes and contacts, forcing Edythe Jensen to flee that region of space. |
3 |
29 |
Gain rebels as Enemy |
4 |
29 |
Became a Citizen (Colonist). |
4 |
32 |
Hard times caused by a lack of interstellar trade costs Edythe Jensen Edythe Jensen's job. |
5 |
32 |
Entered Merchant Academy with the Business curriculum. |
5 |
36 |
Suffered a deep tragedy. |
5 |
36 |
Dropped out of the merchant academy. |
6 |
36 |
Continued as Citizen (Colonist). |
6 |
37 |
A new romantic starts. Gain an Ally. |
6 |
40 |
Promoted to Citizen (Colonist) rank 1. |
7 |
40 |
Continued as Citizen (Colonist). |
7 |
41 |
Advanced training in a specialist field. |
7 |
44 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
44 |
Continued as Citizen (Colonist). |
8 |
46 |
Advanced training in a specialist field. |
8 |
48 |
Promoted to Citizen (Colonist) rank 3. |
9 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Citizen (Colonist). |
9 |
51 |
Spent time maintaining and using heavy vehicles. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
55 |
Edythe Jensen have been following false teachings! |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
63 |
Birth or Death involving a family member or close friend. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |