Retired Hopeful Elma Gardner  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 86 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0) 2 (-2)111262
Huffy, Clean
 
Skills
Advocate 0
Art (Creative) 0
Athletics 0
Deception 2
Drive (Wheel) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Persuade 1
Recon 2
Science (Physical Sciences) 0
Seafarer 0
Stealth 0
Steward 0
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 23
Merchant Free Trader 01
Scout Surveyor 03
Citizen Corporate 13
Drifter Wanderer 14
Believer Holy Warrior Hopeful01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Isabell Rivera Ally 3 0 2 0 Answerin (F/33)
Isabell Rivera is diminished in both power and influence.
Zollie Skidd Enemy 0 3 1 0 Answerin (M/80)
Thad Fabble Ally 3 0 3 1 Answerin (M/71)
Thad Fabble gains in power.
Abe Steeves Ally 1 1 1 1 Answerin (M/29)
An incident occured.
Abe Steeves has negatively life-changing event.
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 20 Involved in a feud with a rival criminal organization.
2 22 Continued as Rogue (Enforcer).
2 25 Backstab a fellow rogue for personal gain.
2 26 Promoted to Rogue (Enforcer) rank 1.
3 26 Continued as Rogue (Enforcer).
3 29 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
3 30 Promoted to Rogue (Enforcer) rank 2.
4 30 Voluntarily left Enforcer
4 30 Became a Merchant (Free Trader).
4 31 Moved to a new world.
5 34 Voluntarily left Free Trader
5 34 Became a Scout (Surveyor).
5 35 When dealing with an alien race, Elma Gardner botch an opportunity to gather extra intelligence about them.
5 35 Psychologically damaged by Elma Gardner's time in the scouts.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Courier (Scout).
6 38 Continued as Scout (Surveyor).
6 39 Elma Gardner's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elma Gardner fail to help. Gain an Enemy.
6 39 Psychologically damaged by Elma Gardner's time in the scouts.
7 42 Continued as Scout (Surveyor).
7 44 Severely injured. Fully recovered. Owe 2,500 for medical bills.
8 44 Became a Citizen (Corporate).
8 45 Elma Gardner befriend a superior in the corporation or the colony.
8 48 Promoted to Citizen (Corporate) rank 1.
9 48 Continued as Citizen (Corporate).
9 49 Moved to a new world.
10 52 Continued as Citizen (Corporate).
10 55 Advanced training in a specialist field.
10 56 Forced to muster out.
11 56 Became a Drifter (Wanderer).
12 60 Aging Crisis. Owe 40,000 for medical bills.
12 60 Retired at age 60.
12 60 Continued as Drifter (Wanderer).
12 61 Betrayed by a friend. One of Elma Gardner's Contacts or Allies betrays Elma Gardner, ending Elma Gardner's career. That Contact or Ally becomes a Rival or Enemy.
12 64 Promoted to Drifter (Wanderer) rank 1.
13 64 Aging Crisis. Owe 60,000 for medical bills.
13 64 Continued as Drifter (Wanderer).
13 65 Good fortune
14 68 Aging Crisis. Owe 20,000 for medical bills.
14 68 Continued as Drifter (Wanderer).
14 71 Elma Gardner do not know what happened to Elma Gardner. There is a gap in Elma Gardner's memory.
15 71 Aging Crisis. Owe 20,000 for medical bills.
15 71 Became a Believer (Holy Warrior) with the new title Hopeful.
15 75 Opponents of Elma Gardner's belief system ambush Elma Gardner.
15 75 Severely injured. Fully recovered. Owe 20,000 for medical bills.
16 75 Aging Crisis. Owe 20,000 for medical bills.
16 75 Retired.
16 79 A new romantic starts. Gain an Ally.
17 79 Aging Crisis. Owe 60,000 for medical bills.
17 81 A new romantic starts. Gain an Ally.
18 83 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙