Retired 1st Officer Elta Crawford  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 86 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 1 (-2)111781
Boisterous
 
Skills
Advocate 2
Athletics (Dexterity) 1
Broker 1
Carouse 1
Diplomat 0
Drive (Track) 1
Electronics (Comms) 1
Electronics (Computers) 2
Electronics (Sensors) 1
Engineer (M-drive) 1
Engineer (Power) 2
Explosives 1
Flyer 0
Gun Combat (Energy) 1
Heavy Weapons 0
Investigate 1
Leadership 1
Mechanic 2
Persuade 1
Pilot (Capital Ships) 1
Recon 2
Steward 2
Streetwise 0
Survival 0
Vacc Suit 5
CareerAssignmentTitleRankTerms
Agent Corporate Agent 03
Army Cavalry Lance Sergeant34
Merchant Merchant Marine 1st Officer56
Believer Mainstream Believer Lay Person02
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Essie Price Enemy 0 3 1 4 Humaniti (M/16)
Gene Corbeld Contact 1 1 1 2 Tapazmal (M/32)
Katie Tucker Ally 2 0 0 1 Tapazmal (F/28)
Katie Tucker’s relationships have begun to affect the character.
Coy Ronald Contact 2 1 3 1 Traltar (M/32)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 22 Befriended by a senior agent.
2 22 Continued as Agent (Corporate Agent).
2 26 Advanced training in a specialist field.
3 26 Continued as Agent (Corporate Agent).
3 28 Hard times caused by a lack of interstellar trade costs Elta Crawford's job.
4 28 Became a Army (Cavalry) with the new title Private.
4 29 Surrounded and outnumbered by the enemy, Elta Crawford hold out until relief arrives.
4 32 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
5 32 Attempted to change assignments.
5 32 Failed to qualify for Army Support (Army).
5 32 Continued as Army (Cavalry).
5 33 Given a special assignment or duty in Elta Crawford's unit.
5 36 Promoted to Army (Cavalry) rank 2 with the new title Corporal.
6 36 Continued as Army (Cavalry).
6 40 Given a special assignment or duty in Elta Crawford's unit.
6 40 Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant.
7 40 Continued as Army (Cavalry).
7 43 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
7 43 Gain rebels as Enemy
8 43 Became a Merchant (Merchant Marine) with the new title Crewman.
8 47 Make an unexpected connection outside Elta Crawford's normal circles. Gain a Contact.
8 47 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 47 Continued as Merchant (Merchant Marine).
9 50 A good deal ensures Elta Crawford is living the high life for a few years.
9 51 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 51 Aging Crisis. Owe 60,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Merchant (Merchant Marine).
10 55 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Continued as Merchant (Merchant Marine).
11 56 Befriend a useful ally in one sphere. Gain an Ally.
11 59 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Continued as Merchant (Merchant Marine).
12 60 Given advanced training in a specialist field
12 63 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Continued as Merchant (Merchant Marine).
13 67 Good fortune
13 67 Forced to muster out.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 67 Became a Believer (Mainstream Believer) with the new title Lay Person.
14 70 Elta Crawford retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
15 71 Aging Crisis. Owe 30,000 for medical bills.
15 71 Continued as Believer (Mainstream Believer).
15 75 Elta Crawford is sent to a new community or parish to preach The Word among the poor.
15 75 Forced to muster out.
16 75 Aging Crisis. Owe 40,000 for medical bills.
16 75 Retired.
16 78 Betrayal. Convert an Ally into a Rival or Enemy.
17 79 Aging Crisis. Owe 10,000 for medical bills.
17 82 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
18 83 Aging Crisis. Owe 10,000 for medical bills.
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