Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Emeline McDonaugh foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Advanced training in a specialist field. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
30 |
Emeline McDonaugh retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
30 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
30 |
Continued as Believer (Holy Warrior). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
5 |
34 |
Continued as Believer (Holy Warrior). |
5 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
38 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
6 |
38 |
Continued as Believer (Holy Warrior). |
6 |
39 |
A notable academic consults with Emeline McDonaugh about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
42 |
Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander. |
7 |
42 |
Continued as Believer (Holy Warrior). |
7 |
46 |
A notable academic consults with Emeline McDonaugh about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Rogue (Pirate) with the new title Lackey. |
8 |
50 |
Moved to a new world. |
8 |
50 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Switched to Rogue (Thief) with previous rank. |
9 |
51 |
Involved in the planning of an impressive heist. |
9 |
54 |
Promoted to Rogue (Thief) rank 2. |
10 |
54 |
Continued as Rogue (Thief). |
10 |
55 |
Emeline McDonaugh spend months in the dangerous criminal underworld. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Rogue (Thief). |
11 |
59 |
Emeline McDonaugh spend months in the dangerous criminal underworld. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Continued as Rogue (Thief). |
12 |
66 |
Betrayed by a friend. One of Emeline McDonaugh's Contacts or Allies betrays Emeline McDonaugh, ending Emeline McDonaugh's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
69 |
Opponents of Emeline McDonaugh's belief system ambush Emeline McDonaugh. |
13 |
69 |
Nearly killed. Owe 35,000 for medical bills. |
13 |
70 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Continued as Believer (Missionary/Humanitarian). |
14 |
71 |
Emeline McDonaugh refuse to secretly provide religious rites for a dying leader or noble, because they do not share Emeline McDonaugh's faith. |
14 |
74 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Continued as Believer (Missionary/Humanitarian). |
15 |
75 |
Emeline McDonaugh retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
Voluntarily left Missionary/Humanitarian |
16 |
78 |
Retired. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |